godot/servers/rendering/renderer_rd/shaders/effects/fsr2
Dario 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
2023-09-25 10:37:47 -03:00
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SCsub
fsr2_accumulate_pass.glsl
fsr2_autogen_reactive_pass.glsl
fsr2_compute_luminance_pyramid_pass.glsl
fsr2_depth_clip_pass.glsl
fsr2_lock_pass.glsl
fsr2_rcas_pass.glsl
fsr2_reconstruct_previous_depth_pass.glsl
fsr2_tcr_autogen_pass.glsl