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doc_classes
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
SCsub
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Add exporting glTF2.
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2020-12-22 16:56:28 -08:00 |
config.py
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doc: Sync classref with current source
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2021-03-18 16:37:43 +01:00 |
editor_scene_exporter_gltf_plugin.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
editor_scene_exporter_gltf_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
editor_scene_importer_gltf.cpp
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Improved 3D Scene Importer
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2021-03-22 12:16:40 -03:00 |
editor_scene_importer_gltf.h
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Style: Apply clang-tidy's `modernize-use-nullptr`
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2021-04-05 14:05:07 +02:00 |
gltf_accessor.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_accessor.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_animation.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_animation.h
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
gltf_buffer_view.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_buffer_view.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_camera.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_camera.h
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Initialize class/struct variables with default values in modules/
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2021-02-08 10:57:18 +01:00 |
gltf_document.cpp
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
gltf_document.h
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
gltf_light.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_light.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_mesh.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_mesh.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_node.cpp
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
gltf_node.h
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
gltf_skeleton.cpp
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
gltf_skeleton.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_skin.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
gltf_skin.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
gltf_spec_gloss.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_spec_gloss.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_state.cpp
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Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization
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2021-03-09 14:54:33 +01:00 |
gltf_state.h
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Always have a name for gltf2 mesh, material and skins.
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2021-03-24 00:30:22 -07:00 |
gltf_texture.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gltf_texture.h
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doc: Sync classref with current source
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2021-03-18 16:37:43 +01:00 |
register_types.cpp
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make EditorSceneImporterGLTF and GLTFMesh APIType::API_EDITOR
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2021-01-08 12:01:53 +07:00 |
register_types.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |