..
SCsub
Portal occlusion culling
2021-07-14 11:43:23 +01:00
portal_defines.h
Add OccluderShapePolygon
2022-02-01 11:31:06 +00:00
portal_gameplay_monitor.cpp
Portals - Fix gameplay monitor ticking
2022-01-25 10:07:50 +00:00
portal_gameplay_monitor.h
Portals - Fix gameplay monitor ticking
2022-01-25 10:07:50 +00:00
portal_occlusion_culler.cpp
Fix Occluder to properly share resources
2022-02-16 09:55:11 +00:00
portal_occlusion_culler.h
Fix Occluder to properly share resources
2022-02-16 09:55:11 +00:00
portal_pvs.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
portal_pvs.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
portal_pvs_builder.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
portal_pvs_builder.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
portal_renderer.cpp
Portals - force full check on adding moving object
2022-05-29 15:53:25 +01:00
portal_renderer.h
Fix Occluder to properly share resources
2022-02-16 09:55:11 +00:00
portal_resources.cpp
Fix Occluder to properly share resources
2022-02-16 09:55:11 +00:00
portal_resources.h
Fix Occluder to properly share resources
2022-02-16 09:55:11 +00:00
portal_rooms_bsp.cpp
Fix warnings found by Emscripten 3.1.10
2022-05-16 16:38:26 +02:00
portal_rooms_bsp.h
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
portal_tracer.cpp
Add OccluderShapePolygon
2022-02-01 11:31:06 +00:00
portal_tracer.h
Add OccluderShapePolygon
2022-02-01 11:31:06 +00:00
portal_types.cpp
Update copyright statements to 2022
2022-01-13 15:54:13 +01:00
portal_types.h
Fix Occluder to properly share resources
2022-02-16 09:55:11 +00:00