godot/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal
Paul Joannon 139a5df821
Cleanup C# projects, code quality & style
New rules:
- Do not silence CA1805 any more
- Limit where we silence CA1707, CA1711, CA1720
- Enforce severity=warning for IDE0040
- Enforce Allman style braces
- Enforce naming conventions (IDE1006 is still severity=suggestion)

Fixes:
- Fix REFL045, CS1572, CS1573
- Suppress CS0618 when generating `InvokeGodotClassMethod`
- Fix indent when generating GD_constants.cs
- Temporarily silence CS1734 in generated code
- Fix a lot of naming rule violations

Misc.:
- Remove ReSharper comments for RedundantNameQualifier
- Remove suppression attributes for RedundantNameQualifier
- Remove severity=warnings for CA1716, CA1304 (already included in the level of analysis we run)
2024-02-27 20:11:24 +01:00
..
CallbacksInfo.cs Add readonly to C# methods and types that don't mutate 2022-11-14 20:32:20 +01:00
Common.cs C#: Add global:: namespace to generated source 2022-11-26 01:13:16 +01:00
ExtensionMethods.cs C#: Compare symbol names without null flow state 2023-07-06 16:10:14 +02:00
GeneratorClasses.cs C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
Godot.SourceGenerators.Internal.csproj C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
UnmanagedCallbacksGenerator.cs Cleanup C# projects, code quality & style 2024-02-27 20:11:24 +01:00