godot/editor/export/editor_export_preset.cpp

225 lines
6.9 KiB
C++

/*************************************************************************/
/* editor_export_preset.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_export.h"
bool EditorExportPreset::_set(const StringName &p_name, const Variant &p_value) {
if (values.has(p_name)) {
values[p_name] = p_value;
EditorExport::singleton->save_presets();
if (update_visibility[p_name]) {
notify_property_list_changed();
}
return true;
}
return false;
}
bool EditorExportPreset::_get(const StringName &p_name, Variant &r_ret) const {
if (values.has(p_name)) {
r_ret = values[p_name];
return true;
}
return false;
}
void EditorExportPreset::_get_property_list(List<PropertyInfo> *p_list) const {
for (const PropertyInfo &E : properties) {
if (platform->get_export_option_visibility(this, E.name, values)) {
p_list->push_back(E);
}
}
}
Ref<EditorExportPlatform> EditorExportPreset::get_platform() const {
return platform;
}
void EditorExportPreset::update_files_to_export() {
Vector<String> to_remove;
for (const String &E : selected_files) {
if (!FileAccess::exists(E)) {
to_remove.push_back(E);
}
}
for (int i = 0; i < to_remove.size(); ++i) {
selected_files.erase(to_remove[i]);
}
}
Vector<String> EditorExportPreset::get_files_to_export() const {
Vector<String> files;
for (const String &E : selected_files) {
files.push_back(E);
}
return files;
}
void EditorExportPreset::set_name(const String &p_name) {
name = p_name;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_name() const {
return name;
}
void EditorExportPreset::set_runnable(bool p_enable) {
runnable = p_enable;
EditorExport::singleton->save_presets();
}
bool EditorExportPreset::is_runnable() const {
return runnable;
}
void EditorExportPreset::set_export_filter(ExportFilter p_filter) {
export_filter = p_filter;
EditorExport::singleton->save_presets();
}
EditorExportPreset::ExportFilter EditorExportPreset::get_export_filter() const {
return export_filter;
}
void EditorExportPreset::set_include_filter(const String &p_include) {
include_filter = p_include;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_include_filter() const {
return include_filter;
}
void EditorExportPreset::set_export_path(const String &p_path) {
export_path = p_path;
/* NOTE(SonerSound): if there is a need to implement a PropertyHint that specifically indicates a relative path,
* this should be removed. */
if (export_path.is_absolute_path()) {
String res_path = OS::get_singleton()->get_resource_dir();
export_path = res_path.path_to_file(export_path);
}
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_export_path() const {
return export_path;
}
void EditorExportPreset::set_exclude_filter(const String &p_exclude) {
exclude_filter = p_exclude;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_exclude_filter() const {
return exclude_filter;
}
void EditorExportPreset::add_export_file(const String &p_path) {
selected_files.insert(p_path);
EditorExport::singleton->save_presets();
}
void EditorExportPreset::remove_export_file(const String &p_path) {
selected_files.erase(p_path);
EditorExport::singleton->save_presets();
}
bool EditorExportPreset::has_export_file(const String &p_path) {
return selected_files.has(p_path);
}
void EditorExportPreset::set_custom_features(const String &p_custom_features) {
custom_features = p_custom_features;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_custom_features() const {
return custom_features;
}
void EditorExportPreset::set_enc_in_filter(const String &p_filter) {
enc_in_filters = p_filter;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_enc_in_filter() const {
return enc_in_filters;
}
void EditorExportPreset::set_enc_ex_filter(const String &p_filter) {
enc_ex_filters = p_filter;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_enc_ex_filter() const {
return enc_ex_filters;
}
void EditorExportPreset::set_enc_pck(bool p_enabled) {
enc_pck = p_enabled;
EditorExport::singleton->save_presets();
}
bool EditorExportPreset::get_enc_pck() const {
return enc_pck;
}
void EditorExportPreset::set_enc_directory(bool p_enabled) {
enc_directory = p_enabled;
EditorExport::singleton->save_presets();
}
bool EditorExportPreset::get_enc_directory() const {
return enc_directory;
}
void EditorExportPreset::set_script_export_mode(int p_mode) {
script_mode = p_mode;
EditorExport::singleton->save_presets();
}
int EditorExportPreset::get_script_export_mode() const {
return script_mode;
}
void EditorExportPreset::set_script_encryption_key(const String &p_key) {
script_key = p_key;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_script_encryption_key() const {
return script_key;
}
EditorExportPreset::EditorExportPreset() {}