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0d401e11b1
godot
/
platform
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fhuya
0d401e11b1
Shut down Godot processes on app exit.
...
(cherry picked from commit
f35b1f3b91
)
2019-11-08 15:48:18 +01:00
..
android
Shut down Godot processes on app exit.
2019-11-08 15:48:18 +01:00
haiku
-Remove harcoded opengl extension testing from OS, ask rasterizer instead.
2019-02-26 11:58:47 -03:00
iphone
Fix crash on exit or resume on iOS 13
2019-11-08 15:48:18 +01:00
javascript
https://github.com/godotengine/godot/issues/31297
- HTML5: this.rtenv.callMain is not a function when using latest-upstream backend
2019-09-24 09:00:44 +02:00
osx
Fix non-HiDPI mode on HiDPI displays on macOS Catalina.
2019-10-25 16:28:38 +02:00
server
Remove unused imports
2019-04-20 20:15:44 +02:00
uwp
Remove unused imports
2019-04-20 20:15:44 +02:00
windows
Specify MINGW_HAS_SECURE_API=1
2019-10-25 21:33:26 +09:00
x11
Fix application window not listed in taskbar (X11)
2019-09-26 14:45:39 +02:00
register_platform_apis.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00