1bea8e1eac
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D) |
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.. | ||
shaders | ||
light_cluster_builder.cpp | ||
light_cluster_builder.h | ||
rasterizer_canvas_rd.cpp | ||
rasterizer_canvas_rd.h | ||
rasterizer_effects_rd.cpp | ||
rasterizer_effects_rd.h | ||
rasterizer_rd.cpp | ||
rasterizer_rd.h | ||
rasterizer_scene_high_end_rd.cpp | ||
rasterizer_scene_high_end_rd.h | ||
rasterizer_scene_rd.cpp | ||
rasterizer_scene_rd.h | ||
rasterizer_storage_rd.cpp | ||
rasterizer_storage_rd.h | ||
render_pipeline_vertex_format_cache_rd.cpp | ||
render_pipeline_vertex_format_cache_rd.h | ||
SCsub | ||
shader_compiler_rd.cpp | ||
shader_compiler_rd.h | ||
shader_rd.cpp | ||
shader_rd.h |