godot/modules/speex/audio_stream_speex.h
Rémi Verschelde 995dcb610c ogg/vorbis/opus/speex: Make them modules and unbundle thirdparty libs
Took the opportunity to undo the Godot changed made to the
opus source. The opus module should eventually be built in its
own environment to avoid polluting others with too many include
dirs and defines.

TODO: Fix the platform/ stuff for opus.
(cherry picked from commit d9a291f641)

speex module was only added while cherry-picking, as speex is removed
in the master branch but we don't want to break compatibility in 2.1.x.
Unbundling wasn't done as the module uses the internal speex_free,
so it would require some more work.
2016-10-30 14:51:31 +01:00

157 lines
5.0 KiB
C++

/*************************************************************************/
/* audio_stream_speex.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_STREAM_SPEEX_H
#define AUDIO_STREAM_SPEEX_H
#include "scene/resources/audio_stream.h"
#include "os/file_access.h"
#include "io/resource_loader.h"
#include "os/thread_safe.h"
#include <speex/speex.h>
#include <speex/speex_header.h>
#include <speex/speex_stereo.h>
#include <speex/speex_callbacks.h>
// (akien) Prevents unbundling properly, but it's only for 2.1.x as speex
// is dropped in 3.0+, so don't want to lose too much time on this.
// Needed for speex_free (internal).
#include "thirdparty/speex/os_support.h"
#include <ogg/ogg.h>
class AudioStreamPlaybackSpeex : public AudioStreamPlayback {
OBJ_TYPE(AudioStreamPlaybackSpeex, AudioStreamPlayback);
void *st;
SpeexBits bits;
Vector<uint8_t> data;
int read_ofs;
bool active;
String filename;
int loop_count;
bool loops;
int page_size;
bool playing;
bool packets_available;
void unload();
void reload();
ogg_sync_state oy;
ogg_page og;
ogg_packet op;
ogg_stream_state os;
int nframes;
int frame_size;
int packet_no;
ogg_int64_t page_granule, last_granule;
int skip_samples, page_nb_packets;
int stream_channels;
int stream_srate;
int stream_minbuff_size;
void* process_header(ogg_packet *op, int *frame_size, int *rate, int *nframes, int *channels, int *extra_headers);
static void _bind_methods();
protected:
//virtual bool _can_mix() const;
Dictionary _get_bundled() const;
void _set_bundled(const Dictionary& dict);
public:
void set_data(const Vector<uint8_t>& p_data);
virtual void play(float p_from_pos=0);
virtual void stop();
virtual bool is_playing() const;
virtual void set_loop(bool p_enable);
virtual bool has_loop() const;
virtual float get_length() const;
virtual String get_stream_name() const;
virtual int get_loop_count() const;
virtual float get_pos() const;
virtual void seek_pos(float p_time);
virtual int get_channels() const { return stream_channels; }
virtual int get_mix_rate() const { return stream_srate; }
virtual int get_minimum_buffer_size() const { return stream_minbuff_size; }
virtual int mix(int16_t* p_bufer,int p_frames);
virtual void set_loop_restart_time(float p_time) { } //no loop restart, ignore
AudioStreamPlaybackSpeex();
~AudioStreamPlaybackSpeex();
};
class AudioStreamSpeex : public AudioStream {
OBJ_TYPE(AudioStreamSpeex,AudioStream);
Vector<uint8_t> data;
String file;
public:
Ref<AudioStreamPlayback> instance_playback() {
Ref<AudioStreamPlaybackSpeex> pb = memnew( AudioStreamPlaybackSpeex );
pb->set_data(data);
return pb;
}
void set_file(const String& p_file);
};
class ResourceFormatLoaderAudioStreamSpeex : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String& p_type) const;
virtual String get_resource_type(const String &p_path) const;
};
#endif // AUDIO_STREAM_SPEEX_H