godot/doc/classes/VisualShaderNodeConstant.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeConstant" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A base type for the constants within the visual shader graph.
</brief_description>
<description>
This is an abstract class. See the derived types for descriptions of the possible values.
</description>
<tutorials>
</tutorials>
</class>