godot/servers
Hugo Locurcio 0e0af7fa83
Add high quality glow mode
This backports the high quality glow mode from the `master` branch.

Previously, during downsample, every second row was ignored.
Now, when high-quality is used, we sample two rows at once to ensure
that no pixel is missed. It is slower, but looks much better and has
a much high stability while moving.

High quality also takes an additional horizontal sample the width of the
horizontal blur matches the height of the vertical blur.
2021-08-11 17:00:41 +02:00
..
arvr Change ARVRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:04 +11:00
audio Fix Godot's cubic resampling algorithm 2021-08-06 11:45:08 +02:00
camera SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
physics Fix 3D moving platform logic 2021-08-09 18:55:49 -07:00
physics_2d Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:04:57 -07:00
visual Add high quality glow mode 2021-08-11 17:00:41 +02:00
arvr_server.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
arvr_server.h Style: Set clang-format Standard to c++14 2021-05-04 14:45:15 +02:00
audio_server.cpp Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
audio_server.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
camera_server.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
camera_server.h Style: Set clang-format Standard to c++14 2021-05-04 14:45:15 +02:00
physics_2d_server.cpp Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:04:57 -07:00
physics_2d_server.h Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:04:57 -07:00
physics_server.cpp Fix 3D moving platform logic 2021-08-09 18:55:49 -07:00
physics_server.h Fix 3D moving platform logic 2021-08-09 18:55:49 -07:00
register_server_types.cpp Remove unused PhysicsShapeQueryResult & Physics2DShapeQueryResult 2021-07-05 11:21:15 -07:00
register_server_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
server_wrap_mt_common.h Modernize Mutex 2021-02-18 11:58:08 +01:00
visual_server_callbacks.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
visual_server_callbacks.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
visual_server.cpp Add high quality glow mode 2021-08-11 17:00:41 +02:00
visual_server.h Add high quality glow mode 2021-08-11 17:00:41 +02:00