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editor_bottom_panel.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_bottom_panel.h
Add editor shortcuts to toggle bottom panel visibility
2024-03-05 15:53:15 +01:00
editor_dir_dialog.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_dir_dialog.h
Fix folder colors not present in editor dir dialog
2024-04-16 16:21:49 -03:00
editor_file_dialog.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_file_dialog.h
[Native File Dialog] Add support for using native dialogs in the editor.
2024-03-28 11:53:03 +02:00
editor_object_selector.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_object_selector.h
…
editor_run_bar.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_run_bar.h
C#: Move build button to EditorRunBar
2023-08-03 17:55:52 +02:00
editor_scene_tabs.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_scene_tabs.h
Allow closing scene tab preview using Escape
2024-04-16 13:11:24 -07:00
editor_spin_slider.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
editor_spin_slider.h
Allow to abort `SpinSlider` value changes
2024-02-16 07:54:35 +04:00
editor_title_bar.cpp
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editor_title_bar.h
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editor_toaster.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_toaster.h
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
editor_validation_panel.cpp
Fix unsafe uses of `Callable.is_null()`
2024-04-27 16:22:57 +02:00
editor_validation_panel.h
Standardize dialog input validation as a new class
2023-08-08 16:14:35 +02:00
editor_zoom_widget.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_zoom_widget.h
Incorporate min and max zoom limits into the EditorZoomWidget
2023-10-07 20:41:59 +03:00
scene_tree_editor.cpp
Create AudioStreamPlayer when dropping AudioStream
2024-05-19 20:26:04 +08:00
scene_tree_editor.h
Inspect hovered node while dragging
2024-04-10 17:15:13 +02:00