.. |
audio
|
Tweak dozens of editor property hints for consistency
|
2021-05-25 02:50:35 +02:00 |
camera
|
Check if an input image wasn't Image on several functions in CameraFeed
|
2021-03-14 16:47:21 +07:00 |
physics_2d
|
Enable setting of collision iterations in PhysicsServer2D
|
2021-05-19 10:54:10 -04:00 |
physics_3d
|
Avoid division by zero when calculating inertias for bodies with colliders without areas.
|
2021-05-29 14:11:59 +02:00 |
rendering
|
Merge pull request #49161 from lawnjelly/fix_canvas_rect_bound4
|
2021-05-31 11:34:46 +02:00 |
xr
|
Change XRPositionalTracker to a reference and better expose it to GDNative
|
2021-03-29 23:01:47 +11:00 |
SCsub
|
Renaming all ARVR nodes to XR
|
2020-04-09 15:33:01 +10:00 |
audio_server.cpp
|
Fix AudioServer Crash when bus count equals 0
|
2021-04-24 11:22:19 -04:00 |
audio_server.h
|
Make audio bus channels' peak volume consistent
|
2021-02-02 11:30:32 +01:00 |
camera_server.cpp
|
Fix crash caused by null parameter passed to CameraServer.add_feed()
|
2021-04-02 17:11:30 +03:00 |
camera_server.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
display_server.cpp
|
OS: Remove native video API only implemented on iOS
|
2021-05-07 20:40:24 +02:00 |
display_server.h
|
Use an enum to represent screen orientation in the Project Settings
|
2021-05-24 18:53:10 +02:00 |
navigation_server_2d.cpp
|
Make 2D navigation consider scale
|
2021-03-18 15:17:23 +01:00 |
navigation_server_2d.h
|
Allow Navigation to be more flexible
|
2021-03-15 15:58:59 +01:00 |
navigation_server_3d.cpp
|
Allow Navigation to be more flexible
|
2021-03-15 15:58:59 +01:00 |
navigation_server_3d.h
|
Allow Navigation to be more flexible
|
2021-03-15 15:58:59 +01:00 |
physics_server_2d.cpp
|
Enable setting of collision iterations in PhysicsServer2D
|
2021-05-19 10:54:10 -04:00 |
physics_server_2d.h
|
Enable setting of collision iterations in PhysicsServer2D
|
2021-05-19 10:54:10 -04:00 |
physics_server_3d.cpp
|
Prevent setting too big or too small Collision Mask and Layer
|
2021-04-30 17:19:04 +02:00 |
physics_server_3d.h
|
Prevent setting too big or too small Collision Mask and Layer
|
2021-04-30 17:19:04 +02:00 |
register_server_types.cpp
|
Reorganize Project Settings
|
2021-02-18 11:23:34 -03:00 |
register_server_types.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
rendering_server.cpp
|
Implement shader caching
|
2021-05-31 10:13:09 +02:00 |
rendering_server.h
|
Support for 2D particles to collide against SDF
|
2021-05-23 16:43:36 -03:00 |
server_wrap_mt_common.h
|
Make Servers truly Thread Safe
|
2021-02-10 13:21:46 -03:00 |
text_server.cpp
|
Make is_equal_approx have explicit float and double versions
|
2021-05-20 06:18:11 -04:00 |
text_server.h
|
[Complex Text Layouts] Provide access to glyph contour points.
|
2021-03-31 09:32:14 +03:00 |
xr_server.cpp
|
Change XRPositionalTracker to a reference and better expose it to GDNative
|
2021-03-29 23:01:47 +11:00 |
xr_server.h
|
Change XRPositionalTracker to a reference and better expose it to GDNative
|
2021-03-29 23:01:47 +11:00 |