godot/editor/plugins/tiles
Nicholas Huelin d625901032
Fix paint tool duplicate shortcut
This pull request fixes an issue where the pain tool in tile_map_editor.cpp had two different shortcuts for the same tool.
2021-09-21 23:04:46 -04:00
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SCsub
atlas_merging_dialog.cpp Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
atlas_merging_dialog.h Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00
tile_atlas_view.cpp Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
tile_atlas_view.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
tile_data_editors.cpp Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
tile_data_editors.h Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
tile_map_editor.cpp Fix paint tool duplicate shortcut 2021-09-21 23:04:46 -04:00
tile_map_editor.h Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
tile_proxies_manager_dialog.cpp Make action names translatable 2021-07-31 22:19:51 +08:00
tile_proxies_manager_dialog.h Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
tile_set_atlas_source_editor.cpp Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
tile_set_atlas_source_editor.h Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00
tile_set_editor.cpp Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
tile_set_editor.h Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
tile_set_scenes_collection_source_editor.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
tile_set_scenes_collection_source_editor.h
tiles_editor_plugin.cpp Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00
tiles_editor_plugin.h Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00