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SCsub
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Reorder the folders in tools to prepare moving tools/editor
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2017-02-09 00:08:27 +01:00 |
editor_atlas.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_atlas.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
editor_bitmask_import_plugin.cpp
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_bitmask_import_plugin.h
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_export_scene.cpp
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Complete the globals.h -> global_config.h conversion
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2017-02-23 17:47:25 +02:00 |
editor_export_scene.h
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Editor Export Settings Dialog is completed!! Now on to make some exporters..
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2017-02-19 23:21:35 -03:00 |
editor_font_import_plugin.cpp
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_font_import_plugin.h
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Editor Export Settings Dialog is completed!! Now on to make some exporters..
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2017-02-19 23:21:35 -03:00 |
editor_mesh_import_plugin.cpp
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_mesh_import_plugin.h
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_sample_import_plugin.cpp
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Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
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2017-01-16 13:36:33 -06:00 |
editor_sample_import_plugin.h
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Oops! Audio engine has vanished :D
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2017-01-15 16:07:51 -03:00 |
editor_scene_import_plugin.cpp
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Complete the globals.h -> global_config.h conversion
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2017-02-23 17:47:25 +02:00 |
editor_scene_import_plugin.h
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
editor_scene_importer_fbxconv.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
editor_scene_importer_fbxconv.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
editor_texture_import_plugin.cpp
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Complete the globals.h -> global_config.h conversion
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2017-02-23 17:47:25 +02:00 |
editor_texture_import_plugin.h
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Lot of work in new importer, importing textures now works.
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2017-02-01 09:46:36 -03:00 |
editor_translation_import_plugin.cpp
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Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
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2017-02-04 20:53:55 -03:00 |
editor_translation_import_plugin.h
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Editor Export Settings Dialog is completed!! Now on to make some exporters..
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2017-02-19 23:21:35 -03:00 |