0e3d625737
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
124 lines
4.2 KiB
XML
124 lines
4.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="BitmapFont" inherits="Font" version="4.0">
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<brief_description>
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Renders text using fonts under the [url=https://www.angelcode.com/products/bmfont/]BMFont[/url] format.
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Handles files with the [code].fnt[/code] extension.
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</brief_description>
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<description>
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Renders text using [code]*.fnt[/code] fonts containing texture atlases. Supports distance fields. For using vector font files like TTF directly, see [DynamicFont].
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="add_char">
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<return type="void">
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</return>
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<argument index="0" name="character" type="int">
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</argument>
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<argument index="1" name="texture" type="int">
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</argument>
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<argument index="2" name="rect" type="Rect2">
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</argument>
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<argument index="3" name="align" type="Vector2" default="Vector2( 0, 0 )">
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</argument>
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<argument index="4" name="advance" type="float" default="-1">
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</argument>
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<description>
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Adds a character to the font, where [code]character[/code] is the Unicode value, [code]texture[/code] is the texture index, [code]rect[/code] is the region in the texture (in pixels!), [code]align[/code] is the (optional) alignment for the character and [code]advance[/code] is the (optional) advance.
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</description>
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</method>
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<method name="add_kerning_pair">
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<return type="void">
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</return>
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<argument index="0" name="char_a" type="int">
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</argument>
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<argument index="1" name="char_b" type="int">
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</argument>
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<argument index="2" name="kerning" type="int">
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</argument>
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<description>
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Adds a kerning pair to the [BitmapFont] as a difference. Kerning pairs are special cases where a typeface advance is determined by the next character.
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</description>
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</method>
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<method name="add_texture">
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<return type="void">
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</return>
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<argument index="0" name="texture" type="Texture2D">
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</argument>
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<description>
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Adds a texture to the [BitmapFont].
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</description>
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</method>
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<method name="clear">
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<return type="void">
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</return>
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<description>
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Clears all the font data and settings.
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</description>
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</method>
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<method name="create_from_fnt">
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<return type="int" enum="Error">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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Creates a BitmapFont from the [code]*.fnt[/code] file at [code]path[/code].
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</description>
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</method>
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<method name="get_char_size" qualifiers="const">
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<return type="Vector2">
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</return>
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<argument index="0" name="char" type="int">
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</argument>
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<argument index="1" name="next" type="int" default="0">
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</argument>
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<description>
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Returns the size of a character, optionally taking kerning into account if the next character is provided.
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</description>
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</method>
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<method name="get_kerning_pair" qualifiers="const">
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<return type="int">
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</return>
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<argument index="0" name="char_a" type="int">
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</argument>
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<argument index="1" name="char_b" type="int">
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</argument>
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<description>
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Returns a kerning pair as a difference.
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</description>
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</method>
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<method name="get_texture" qualifiers="const">
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<return type="Texture2D">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the font atlas texture at index [code]idx[/code].
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</description>
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</method>
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<method name="get_texture_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the number of textures in the BitmapFont atlas.
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</description>
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</method>
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</methods>
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<members>
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<member name="ascent" type="float" setter="set_ascent" getter="get_ascent" default="0.0">
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Ascent (number of pixels above the baseline).
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</member>
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<member name="distance_field" type="bool" setter="set_distance_field_hint" getter="is_distance_field_hint" default="false">
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If [code]true[/code], distance field hint is enabled.
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</member>
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<member name="fallback" type="BitmapFont" setter="set_fallback" getter="get_fallback">
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The fallback font.
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</member>
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<member name="height" type="float" setter="set_height" getter="get_height" default="1.0">
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Total font height (ascent plus descent) in pixels.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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