0fb7b5aa0c
-Better template handling -Voice support -Stream support
27 lines
709 B
Plaintext
27 lines
709 B
Plaintext
Import('env')
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javascript_files = [
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"os_javascript.cpp",
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"audio_driver_javascript.cpp",
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"javascript_main.cpp",
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"audio_server_javascript.cpp"
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]
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#obj = env.SharedObject('godot_javascript.cpp')
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env_javascript = env.Clone()
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if env['target'] == "profile":
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env_javascript.Append(CPPFLAGS=['-DPROFILER_ENABLED'])
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javascript_objects=[]
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for x in javascript_files:
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javascript_objects.append( env_javascript.Object( x ) )
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env.Append(LINKFLAGS=["-s","EXPORTED_FUNCTIONS=\"['_main','_audio_server_mix_function']\""])
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prog = None
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#env_javascript.SharedLibrary("#platform/javascript/libgodot_javascript.so",[javascript_objects])
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env.Program('#bin/godot',javascript_objects,PROGSUFFIX=env["PROGSUFFIX"]+".html")
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