godot/platform
Ted Spikes 6025d4ae2e Check for ios_simulator when building for x86_64
(cherry picked from commit 21f7bd0723)
2022-09-20 10:28:01 +02:00
..
android Additional fixes to the Android `get_current_dir()` implementation. 2022-09-01 11:05:27 +02:00
iphone Check for ios_simulator when building for x86_64 2022-09-20 10:28:01 +02:00
javascript HTML5: Fix warning with Emscripten 3.1.20 2022-09-09 14:30:52 +02:00
osx [3.x, macOS / iOS Export] Fix generation of duplicate locale property list files. 2022-08-30 11:14:05 +02:00
server CI: Sync configuration with master branch 2022-08-25 14:14:13 +02:00
uwp Mono: Show custom error explaining that UWP is not supported 2022-09-01 11:08:18 +02:00
windows Fix Time.get_unix_time_from_system() not including msecs 2022-08-08 16:32:16 +02:00
x11 Linux: Fix GNU ld detection for pck_embed linker script 2022-08-30 11:07:51 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00