godot/drivers/gles3
Valentin Zagura 100d05cbec GLES3 Fixes for ninepatch margins when patch size is smaller than the patch texture resolution
Scaled ninepatch margins in screen space to be relative of the ninepatch size when the patch size is smaller than the patch texture resolution.
2019-10-07 13:19:27 +01:00
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shaders GLES3 Fixes for ninepatch margins when patch size is smaller than the patch texture resolution 2019-10-07 13:19:27 +01:00
rasterizer_canvas_gles3.cpp Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/' 2019-08-17 12:33:15 +02:00
rasterizer_canvas_gles3.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rasterizer_gles3.cpp Add an option to disable boot splash filtering 2019-06-15 23:53:39 +02:00
rasterizer_gles3.h Add an option to disable boot splash filtering 2019-06-15 23:53:39 +02:00
rasterizer_scene_gles3.cpp Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/' 2019-08-17 12:33:15 +02:00
rasterizer_scene_gles3.h Merge pull request #30714 from Calinou/invert-default-fog-height 2019-08-08 17:20:32 +02:00
rasterizer_storage_gles3.cpp Fix hint range step for integer in shaders 2019-08-25 15:11:04 +03:00
rasterizer_storage_gles3.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
SCsub BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
shader_compiler_gles3.cpp Implements switch to shaders 2019-08-23 14:43:09 +03:00
shader_compiler_gles3.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
shader_gles3.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
shader_gles3.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00