godot/scene
PouleyKetchoupp 100fc26f39 TextEdit respects content margin from StyleBox
Now TextEdit adjusts x & y offset according to the corresponding
StyleBox when in normal or read-only mode.

In order to handle bottom content margin, wrapped lines that are entirely outside the stylebox content area are not drawn.
2021-02-12 13:22:06 -07:00
..
2d Removed _change_notify 2021-02-10 19:31:24 -03:00
3d Removed _change_notify 2021-02-10 19:31:24 -03:00
animation Removed _change_notify 2021-02-10 19:31:24 -03:00
audio Removed _change_notify 2021-02-10 19:31:24 -03:00
debugger Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
gui TextEdit respects content margin from StyleBox 2021-02-12 13:22:06 -07:00
main Fix Node::rpc_config return error 2021-02-11 11:52:52 +01:00
resources Removed _change_notify 2021-02-10 19:31:24 -03:00
register_scene_types.cpp Merge pull request #45281 from Chaosus/vs_unify 2021-02-01 08:56:03 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00