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SCsub
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
animation_data_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
animation_data_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
animation_player_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
animation_player_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
animation_tree_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
animation_tree_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
camera_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
camera_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
canvas_item_editor_plugin.cpp
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Add lock and group icon to scene tree editor
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2014-05-08 13:46:10 +08:00 |
canvas_item_editor_plugin.h
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Press F key in 2d editor to center view to selected node
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2014-05-06 22:30:24 +08:00 |
collision_polygon_editor_plugin.cpp
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heck
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2014-04-19 16:46:52 -03:00 |
collision_polygon_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
control_editor_plugin.cpp
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2014-02-09 22:10:30 -03:00 |
control_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
cube_grid_theme_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
cube_grid_theme_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
item_list_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
item_list_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
multimesh_editor_plugin.cpp
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2014-02-09 22:10:30 -03:00 |
multimesh_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
particles_2d_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
particles_2d_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
particles_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
particles_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
path_2d_editor_plugin.cpp
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Move point in Path2D edtitor now respect snap configure; Press Alt when
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2014-04-03 16:36:01 +08:00 |
path_2d_editor_plugin.h
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Move point in Path2D edtitor now respect snap configure; Press Alt when
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2014-04-03 16:36:01 +08:00 |
path_editor_plugin.cpp
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Make secondary handle 50% transparent in Path editor to distinguish from
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2014-04-03 18:41:43 +08:00 |
path_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
resource_preloader_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
resource_preloader_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
rich_text_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
rich_text_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sample_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sample_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sample_library_editor_plugin.cpp
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2014-02-09 22:10:30 -03:00 |
sample_library_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sample_player_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sample_player_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_editor_plugin.cpp
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Implement Shift+F1 as contextual help hotkey for script editor; There's
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2014-05-06 19:21:21 +08:00 |
script_editor_plugin.h
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Implement Shift+F1 as contextual help hotkey for script editor; There's
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2014-05-06 19:21:21 +08:00 |
shader_editor_plugin.cpp
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-Fixed a few bugs in Viewport
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2014-04-10 00:18:27 -03:00 |
shader_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
shader_graph_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
shader_graph_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
spatial_editor_plugin.cpp
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Lots of 3D improvements:
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2014-05-04 22:50:23 -03:00 |
spatial_editor_plugin.h
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Lots of 3D improvements:
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2014-05-04 22:50:23 -03:00 |
sprite_frames_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sprite_frames_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
stream_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
stream_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
style_box_editor_plugin.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
style_box_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
theme_editor_plugin.cpp
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-fixed bug in Button now exporting font property
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2014-02-15 02:02:41 -03:00 |
theme_editor_plugin.h
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-fixed bug in Button now exporting font property
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2014-02-15 02:02:41 -03:00 |
tile_map_editor_plugin.cpp
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heck
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2014-04-19 16:46:52 -03:00 |
tile_map_editor_plugin.h
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heck
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2014-04-19 16:46:52 -03:00 |
tile_set_editor_plugin.cpp
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heck
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2014-04-19 16:46:52 -03:00 |
tile_set_editor_plugin.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |