godot/platform/osx
Rajat Goswami 19e71f94d8 Adding missing include guards to header files identified by LGTM.
This addresses the issue godotengine/godot#37143

(cherry picked from commit 2ecf928ae3)
2020-03-25 11:38:54 +01:00
..
export Adding missing include guards to header files identified by LGTM. 2020-03-25 11:38:54 +01:00
SCsub iOS modular build and export implementation. 2019-12-01 21:57:18 +02:00
crash_handler_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
crash_handler_osx.mm Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py Revert "Change LINKFLAGS to FRAMEWORKS which is supported since Scons release 0.96.91" 2020-03-10 09:56:37 +01:00
dir_access_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
dir_access_osx.mm Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot_main_osx.mm [macOS] Load PCK from the .app bundle resources, instead of changing working directory. 2020-01-10 18:02:29 +02:00
joypad_osx.cpp Replace IOHIDDeviceRegisterRemovalCallback with IOHIDManagerRegisterDeviceRemovalCallback to fix gamepad disconnection callback on macOS Catalina. 2020-03-06 23:51:26 +01:00
joypad_osx.h Replace IOHIDDeviceRegisterRemovalCallback with IOHIDManagerRegisterDeviceRemovalCallback to fix gamepad disconnection callback on macOS Catalina. 2020-03-06 23:51:26 +01:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
os_osx.h Remove unused ip_unix member from OSX/server. 2020-01-14 17:33:49 +01:00
os_osx.mm Adds extra cursors for macOS 2020-02-06 13:02:08 +01:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
platform_osx_builders.py
power_osx.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
semaphore_osx.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
semaphore_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00