.. |
SCsub
|
Split dummy renderer classes into separate files
|
2022-03-16 17:43:10 +11:00 |
forward_id_storage.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
forward_id_storage.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
light_storage.cpp
|
Merge pull request #72075 from Maran23/extents-to-size
|
2023-02-01 07:30:09 +01:00 |
light_storage.h
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
material_storage.cpp
|
Clear material arrays to prevent freeing of invalid texture RID
|
2023-01-13 23:25:09 +03:00 |
material_storage.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
mesh_storage.cpp
|
Check if Skeleton exists before reading when calculating blend shapes
|
2023-01-31 10:10:31 -08:00 |
mesh_storage.h
|
Automatically transform Skeleton2D calculations so pivots are not needed
|
2023-01-27 14:55:22 -08:00 |
particles_storage.cpp
|
Ensure that Particles have fully initialized before doing view axis pass in RD renderers
|
2023-01-23 09:37:18 -08:00 |
particles_storage.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
render_buffer_custom_data_rd.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
render_scene_buffers_rd.cpp
|
Merge pull request #71455 from BastiaanOlij/fix_stereo_screen_depth
|
2023-01-26 01:11:02 +01:00 |
render_scene_buffers_rd.h
|
Make screen texture and depth texture work in Multiview
|
2023-01-25 13:35:01 +11:00 |
render_scene_data_rd.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
render_scene_data_rd.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
texture_storage.cpp
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
texture_storage.h
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
utilities.cpp
|
Refactor high quality texture import
|
2023-01-30 15:53:23 +01:00 |
utilities.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |