godot/scene/animation
Rémi Verschelde 5a49e45d21 SCsub: Add python shebang as a hint for syntax highlighting
Also switch existing shebangs to "better" /usr/bin/env python.

(cherry picked from commit fc8ccd5b8c)
2016-10-30 14:51:34 +01:00
..
SCsub SCsub: Add python shebang as a hint for syntax highlighting 2016-10-30 14:51:34 +01:00
animation_cache.cpp -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
animation_cache.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
animation_player.cpp Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
animation_player.h Drop empty files that are not used anywhere 2016-06-18 19:46:30 +02:00
animation_tree_player.cpp AnimationTreePlayer filters improved 2016-06-22 19:34:12 +01:00
animation_tree_player.h AnimationTreePlayer filters improved 2016-06-22 19:34:12 +01:00
tween.cpp Revert "Tween reset/stop/resume/remove for all object properties at once" 2016-10-18 21:43:46 +02:00
tween.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
tween_interpolaters.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00