.. |
doc_classes
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
export
|
Reorganize code related to editor theming
|
2024-01-16 11:57:45 +01:00 |
README.md
|
Minor typo and docs URL fixes
|
2023-02-28 13:38:01 +01:00 |
SCsub
|
[D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in.
|
2024-01-26 20:43:18 +02:00 |
console_wrapper_windows.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
crash_handler_windows.cpp
|
[Windows] Detect missing DLL dependencies and list them in the open_dynamic_library error message.
|
2023-03-27 12:18:15 +03:00 |
crash_handler_windows.h
|
Windows: Remove `MSVC` define redundant with `_MSC_VER`
|
2023-09-26 11:11:45 +02:00 |
detect.py
|
[D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in.
|
2024-01-26 20:43:18 +02:00 |
display_server_windows.cpp
|
Merge pull request #80231 from romlok/input-key-location
|
2024-01-29 13:15:42 +01:00 |
display_server_windows.h
|
Merge pull request #87549 from emanvidmaker/DarkModeOnWin10Patch
|
2024-01-26 11:47:50 +01:00 |
gl_manager_windows_angle.cpp
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
gl_manager_windows_angle.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
gl_manager_windows_native.cpp
|
Codestyle: Fix some comment issues
|
2023-11-21 15:26:53 +01:00 |
gl_manager_windows_native.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
godot.ico
|
[Windows] Optimize editor icon, use different icon for console executable.
|
2022-11-29 09:39:03 +02:00 |
godot.natvis
|
revamp godot.natvis
|
2024-01-10 09:57:28 -08:00 |
godot_console.ico
|
[Windows] Optimize editor icon, use different icon for console executable.
|
2022-11-29 09:39:03 +02:00 |
godot_res.rc
|
Remove now unused `year` member from `version.py`
|
2024-01-25 15:08:34 +01:00 |
godot_res_wrap.rc
|
Remove now unused `year` member from `version.py`
|
2024-01-25 15:08:34 +01:00 |
godot_windows.cpp
|
Style: Harmonize header includes in platform ports
|
2023-06-08 15:19:19 +02:00 |
joypad_windows.cpp
|
Update joypad_windows.cpp
|
2023-09-28 18:24:08 -07:00 |
joypad_windows.h
|
Style: Harmonize header includes in platform ports
|
2023-06-08 15:19:19 +02:00 |
key_mapping_windows.cpp
|
Add InputEventKey.location to tell left from right
|
2024-01-26 14:42:28 +01:00 |
key_mapping_windows.h
|
Add InputEventKey.location to tell left from right
|
2024-01-26 14:42:28 +01:00 |
lang_table.h
|
Style: Harmonize header includes in platform ports
|
2023-06-08 15:19:19 +02:00 |
os_windows.cpp
|
Merge pull request #86682 from Daylily-Zeleen/daylily-zeleen/distinguish_between_dynamic_libaray_not_found_and_can't_open
|
2024-01-02 18:06:17 +01:00 |
os_windows.h
|
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
|
2023-12-20 19:18:08 +01:00 |
platform_config.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
platform_gl.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
platform_windows_builders.py
|
[Windows] Try using objcopy and strip with prefix and without prefix.
|
2023-07-25 09:52:38 +03:00 |
tts_windows.cpp
|
[Drivers,Platform] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
|
2023-09-12 20:13:32 +02:00 |
tts_windows.h
|
Windows TTS: Use HashMap instead of RBMap for ids
|
2023-04-11 15:54:21 +02:00 |
vulkan_context_win.cpp
|
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
|
2023-12-20 19:18:08 +01:00 |
vulkan_context_win.h
|
Fix Clang dev_mode build on Windows
|
2023-12-21 14:05:39 +02:00 |
wgl_detect_version.cpp
|
[ANGLE] Add fallback control options and defaults.
|
2023-10-03 16:23:43 +03:00 |
wgl_detect_version.h
|
[ANGLE] Add fallback control options and defaults.
|
2023-10-03 16:23:43 +03:00 |
windows_terminal_logger.cpp
|
UWP: Remove platform port, needs to be redone from scratch for 4.x
|
2023-09-07 15:01:59 +02:00 |
windows_terminal_logger.h
|
Style: Harmonize header includes in platform ports
|
2023-06-08 15:19:19 +02:00 |