godot/modules/svg/SCsub
Rémi Verschelde 5eb611b297 SCons: Remove extraneous lib for SVG module
It was likely copy pasted by mistake from the freetype module,
which is more complex due to its usage in the core of the engine.
The SVG module does not seem to need any special treatment,
apart from linking in the main env so that editor can access it.
2018-05-30 16:56:24 +02:00

20 lines
452 B
Python

#!/usr/bin/env python
Import('env')
# Thirdparty source files
thirdparty_dir = "#thirdparty/nanosvg/"
thirdparty_sources = [
"nanosvg.cc"
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env.add_source_files(env.modules_sources, thirdparty_sources)
env.Append(CPPPATH=[thirdparty_dir])
env.Append(CCFLAGS=["-DSVG_ENABLED"])
# Godot's own source files
env.add_source_files(env.modules_sources, "*.cpp")
Export('env')