This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
You've already forked godot
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
10c3ba2c1b
godot
/
core
/
io
History
Juan Linietsky
60cbb69c7c
Increase number of image loaders (why was it this low..),
fixes
#19037
2018-11-18 22:07:00 -03:00
..
SCsub
…
compression.cpp
…
compression.h
…
config_file.cpp
…
config_file.h
…
file_access_buffered.cpp
…
file_access_buffered.h
…
file_access_buffered_fa.h
…
file_access_compressed.cpp
…
file_access_compressed.h
…
file_access_encrypted.cpp
…
file_access_encrypted.h
…
file_access_memory.cpp
…
file_access_memory.h
…
file_access_network.cpp
…
file_access_network.h
…
file_access_pack.cpp
User more correct plus file on get_current_dir.
2018-11-08 19:05:12 -03:00
file_access_pack.h
…
file_access_zip.cpp
…
file_access_zip.h
…
http_client.cpp
…
http_client.h
…
image_loader.cpp
…
image_loader.h
Increase number of image loaders (why was it this low..),
fixes
#19037
2018-11-18 22:07:00 -03:00
ip.cpp
…
ip.h
…
ip_address.cpp
Properly accept wildcard when binding IPv4 socket.
2018-11-18 14:54:40 +01:00
ip_address.h
…
json.cpp
…
json.h
…
logger.cpp
…
logger.h
…
marshalls.cpp
…
marshalls.h
…
multiplayer_api.cpp
…
multiplayer_api.h
…
net_socket.cpp
…
net_socket.h
…
networked_multiplayer_peer.cpp
…
networked_multiplayer_peer.h
…
packet_peer.cpp
…
packet_peer.h
…
packet_peer_udp.cpp
…
packet_peer_udp.h
…
pck_packer.cpp
…
pck_packer.h
…
resource_format_binary.cpp
-Moved EditorDefaultValue to ClassDB, made it core
2018-11-08 11:30:59 -03:00
resource_format_binary.h
…
resource_import.cpp
…
resource_import.h
…
resource_loader.cpp
Moved folding outside the resource files, now saved outside the project.
2018-10-29 16:37:09 -03:00
resource_loader.h
Moved folding outside the resource files, now saved outside the project.
2018-10-29 16:37:09 -03:00
resource_saver.cpp
Moved folding outside the resource files, now saved outside the project.
2018-10-29 16:37:09 -03:00
resource_saver.h
Moved folding outside the resource files, now saved outside the project.
2018-10-29 16:37:09 -03:00
stream_peer.cpp
…
stream_peer.h
…
stream_peer_ssl.cpp
…
stream_peer_ssl.h
…
stream_peer_tcp.cpp
…
stream_peer_tcp.h
…
tcp_server.cpp
…
tcp_server.h
…
translation_loader_po.cpp
…
translation_loader_po.h
…
xml_parser.cpp
…
xml_parser.h
…
zip_io.cpp
…
zip_io.h
…