godot/platform/x11
Marcelo Fernandez 385832ed30 Fix X11 running a project with fullscreen setting on and resizable off with multiple screens 2018-11-18 23:03:54 -03:00
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export
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
context_gl_x11.cpp Fall back to GLES2 if GLES3 is not working 2018-08-26 16:40:46 +02:00
context_gl_x11.h Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor] 2018-10-02 13:40:17 +02:00
crash_handler_x11.cpp Fixed hang when segfaulting after OS object destroyed (OSX and X11) 2018-09-24 22:21:05 +01:00
crash_handler_x11.h
detect.py Fix gcc version check when running scons in python 3. 2018-11-14 12:25:50 +00:00
godot_x11.cpp Check getcwd return in X11 platform main. 2018-10-07 14:50:14 +02:00
joypad_linux.cpp
joypad_linux.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
key_mapping_x11.cpp
key_mapping_x11.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
logo.png
os_x11.cpp Fix X11 running a project with fullscreen setting on and resizable off with multiple screens 2018-11-18 23:03:54 -03:00
os_x11.h Fix various Clang 7 warnings about unused stuff 2018-10-01 17:32:12 +02:00
platform_config.h SCons: Remove avoidable defines from main env's CPPPATH 2018-10-01 11:59:22 +02:00
platform_x11_builders.py Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
power_x11.cpp
power_x11.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00