godot/scene
Rémi Verschelde 9a4942f2f5
Merge pull request #93340 from RandomShaper/fix_anim_text_thread
AnimatedTexture: Fix crash when loaded from a thread
2024-06-19 11:01:20 +02:00
..
2d Merge pull request #91382 from adamscott/sample-player 2024-06-19 07:59:07 +02:00
3d Merge pull request #91382 from adamscott/sample-player 2024-06-19 07:59:07 +02:00
animation Add samples playback support 2024-06-18 11:06:31 -04:00
audio Add samples playback support 2024-06-18 11:06:31 -04:00
debugger Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
gui [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
main Merge pull request #92678 from warriormaster12/dup_prop_before_remap_resources 2024-06-18 14:08:39 +02:00
resources AnimatedTexture: Fix crash when loaded from a thread 2024-06-19 09:54:01 +02:00
theme [Scene] Add `SceneStringNames::font(_size/_color)` 2024-06-18 17:24:27 +02:00
SCsub
property_list_helper.cpp Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_list_helper.h Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_utils.cpp Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00