godot/thirdparty/libvpx/vpx_ports/arm_cpudetect.c

171 lines
4.2 KiB
C

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <stdlib.h>
#include <string.h>
#include "vpx_ports/arm.h"
#include "./vpx_config.h"
#ifdef WINAPI_FAMILY
#include <winapifamily.h>
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
#define getenv(x) NULL
#endif
#endif
static int arm_cpu_env_flags(int *flags) {
char *env;
env = getenv("VPX_SIMD_CAPS");
if (env && *env) {
*flags = (int)strtol(env, NULL, 0);
return 0;
}
*flags = 0;
return -1;
}
static int arm_cpu_env_mask(void) {
char *env;
env = getenv("VPX_SIMD_CAPS_MASK");
return env && *env ? (int)strtol(env, NULL, 0) : ~0;
}
#if !CONFIG_RUNTIME_CPU_DETECT
#error "CONFIG_RUNTIME_CPU_DETECT should be enabled!"
#elif defined(_MSC_VER) /* end !CONFIG_RUNTIME_CPU_DETECT */
/*For GetExceptionCode() and EXCEPTION_ILLEGAL_INSTRUCTION.*/
#define WIN32_LEAN_AND_MEAN
#define WIN32_EXTRA_LEAN
#include <windows.h>
int arm_cpu_caps(void) {
int flags;
int mask;
if (!arm_cpu_env_flags(&flags)) {
return flags;
}
mask = arm_cpu_env_mask();
/* MSVC has no inline __asm support for ARM, but it does let you __emit
* instructions via their assembled hex code.
* All of these instructions should be essentially nops.
*/
#if HAVE_MEDIA
if (mask & HAS_MEDIA) {
__try {
/*SHADD8 r3,r3,r3*/
__emit(0xE6333F93);
flags |= HAS_MEDIA;
} __except (GetExceptionCode() == EXCEPTION_ILLEGAL_INSTRUCTION) {
/*Ignore exception.*/
}
}
#endif /* HAVE_MEDIA */
#if HAVE_NEON || HAVE_NEON_ASM
if (mask &HAS_NEON) {
__try {
/*VORR q0,q0,q0*/
__emit(0xF2200150);
flags |= HAS_NEON;
} __except (GetExceptionCode() == EXCEPTION_ILLEGAL_INSTRUCTION) {
/*Ignore exception.*/
}
}
#endif /* HAVE_NEON || HAVE_NEON_ASM */
return flags & mask;
}
#elif defined(__ANDROID__) /* end _MSC_VER */
#include <cpu-features.h>
int arm_cpu_caps(void) {
int flags;
int mask;
uint64_t features;
if (!arm_cpu_env_flags(&flags)) {
return flags;
}
mask = arm_cpu_env_mask();
features = android_getCpuFeatures();
#if HAVE_MEDIA
flags |= HAS_MEDIA;
#endif /* HAVE_MEDIA */
#if HAVE_NEON || HAVE_NEON_ASM
if (features & ANDROID_CPU_ARM_FEATURE_NEON)
flags |= HAS_NEON;
#endif /* HAVE_NEON || HAVE_NEON_ASM */
return flags & mask;
}
#elif defined(__linux__) /* end __ANDROID__ */
#include <stdio.h>
int arm_cpu_caps(void) {
FILE *fin;
int flags;
int mask;
if (!arm_cpu_env_flags(&flags)) {
return flags;
}
mask = arm_cpu_env_mask();
/* Reading /proc/self/auxv would be easier, but that doesn't work reliably
* on Android.
* This also means that detection will fail in Scratchbox.
*/
fin = fopen("/proc/cpuinfo", "r");
if (fin != NULL) {
/* 512 should be enough for anybody (it's even enough for all the flags
* that x86 has accumulated... so far).
*/
char buf[512];
while (fgets(buf, 511, fin) != NULL) {
#if HAVE_NEON || HAVE_NEON_ASM
if (memcmp(buf, "Features", 8) == 0) {
char *p;
p = strstr(buf, " neon");
if (p != NULL && (p[5] == ' ' || p[5] == '\n')) {
flags |= HAS_NEON;
}
}
#endif /* HAVE_NEON || HAVE_NEON_ASM */
#if HAVE_MEDIA
if (memcmp(buf, "CPU architecture:", 17) == 0) {
int version;
version = atoi(buf + 17);
if (version >= 6) {
flags |= HAS_MEDIA;
}
}
#endif /* HAVE_MEDIA */
}
fclose(fin);
}
return flags & mask;
}
#else /* end __linux__ */
int arm_cpu_caps(void) {
int flags;
int mask;
if (!arm_cpu_env_flags(&flags)) {
return flags;
}
mask = arm_cpu_env_mask();
#if HAVE_MEDIA
flags |= HAS_MEDIA;
#endif /* HAVE_MEDIA */
#if HAVE_NEON || HAVE_NEON_ASM
flags |= HAS_NEON;
#endif /* HAVE_NEON || HAVE_NEON_ASM */
return flags & mask;
}
#warning "ARM run-time CPU detection is disabled for this platform..."
#endif