116e2ce799
When converting portal meshes during import, indices were not being taken into account, which could lead to incorrect estimation of the portal direction. This PR now copes with either indexed or non-indexed portal meshes. Added a bug fix to cope with portals pointing almost directly straight up or down, which could cause problems with the lookat transform. Added the ability for named portals to link to short room names (in addition to postfix room names). |
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2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
resources | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |