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2d
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Add agent pause mode to NavigationServer
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2023-06-18 12:37:03 +02:00 |
3d
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Merge pull request #77629 from GameDevLlama/bugifx/issue-50813
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2023-06-18 16:30:42 +02:00 |
animation
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Use `get_node_or_null` when null checks are present
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2023-06-10 13:22:56 +02:00 |
audio
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Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
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2023-02-17 14:06:55 +01:00 |
debugger
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Use NULL instead of COND checks when appropriate
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2023-06-10 08:56:30 +02:00 |
gui
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Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`
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2023-06-17 11:05:36 +02:00 |
main
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Remove SceneTree debug avoidance hint
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2023-06-16 17:18:47 +02:00 |
resources
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Merge pull request #78323 from kleonc/tile-compat-transposed-transform-fix
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2023-06-16 16:52:51 +02:00 |
theme
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Merge pull request #68429 from KoBeWi/PropertySettings
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2023-01-06 22:59:29 +01:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |
property_utils.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Fix for threaded NavigationMesh baking under new thread guards
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2023-06-14 01:53:37 +02:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |