godot/platform/windows
Guilherme Felipe 8c17d8e6fe More fixes to set_borderless_window
[x11] Preserve window size when calling this method.
[osx] Make sure it don't make the window resizable if it's not needed.
[windows] clean up the code.
2018-05-23 17:42:31 -03:00
..
export Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub PEP3101 applied with changing old type string formatting as new ones 2018-02-14 19:29:25 +03:00
context_gl_win.cpp Explicitly set OpenGL profile to core (X11, Windows). 2018-03-06 15:53:30 +02:00
context_gl_win.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
crash_handler_win.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
crash_handler_win.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
ctxgl_procaddr.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
ctxgl_procaddr.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
detect.py Windows detect.py: Detect missing WindowsSdkDir 2018-05-07 00:42:12 +02:00
godot.ico
godot_res.rc Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
godot_win.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
joypad.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
joypad.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
key_mapping_win.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
key_mapping_win.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
lang_table.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
logo.png
os_windows.cpp More fixes to set_borderless_window 2018-05-23 17:42:31 -03:00
os_windows.h Fix #19033 2018-05-20 20:53:04 -03:00
platform_config.h add GLES 2 renderer for 2D 2018-03-01 15:12:30 +01:00
power_windows.cpp
power_windows.h
windows_terminal_logger.cpp
windows_terminal_logger.h