godot/scene
2020-05-27 15:10:53 +03:00
..
2d Enable raycast nodes by default 2020-05-27 15:10:53 +03:00
3d Enable raycast nodes by default 2020-05-27 15:10:53 +03:00
animation Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
audio Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
debugger Fix resource preview in remote inspector 2020-05-23 11:52:02 +02:00
gui colorpicker margin bug fixed 2020-05-26 08:50:29 +05:30
main Merge pull request #38695 from dreamsComeTrue/node-swap-order-arguments 2020-05-17 11:36:05 +02:00
resources Expose get_char_size() from Font instead of BitmapFont 2020-05-27 17:28:23 +08:00
register_scene_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
scene_string_names.h Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00