godot/modules/raycast/config.py

16 lines
289 B
Python

def can_build(env, platform):
if not env["tools"]:
return False
if platform == "android":
return env["android_arch"] in ["arm64v8", "x86", "x86_64"]
if platform in ["javascript", "server"]:
return False
return True
def configure(env):
pass