godot/drivers/gles3
reduz 8b7c7f5a75 Add a new HashMap implementation
Adds a new, cleaned up, HashMap implementation.

* Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing).
* Keeps elements in a double linked list for simpler, ordered, iteration.
* Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much
  for performance vs keeping the key, but helps replace old code).
* Uses a more modern C++ iterator API, deprecates the old one.
* Supports custom allocator (in case there is a wish to use a paged one).

This class aims to unify all the associative template usage and replace it by this one:
* Map<> (whereas key order does not matter, which is 99% of cases)
* HashMap<>
* OrderedHashMap<>
* OAHashMap<>
2022-05-12 11:21:29 +02:00
..
shaders Rename Transform2D "elements" to "columns" 2022-04-29 08:02:39 -05:00
storage Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
SCsub Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
rasterizer_canvas_gles3.cpp Rename Basis "elements" to "rows" 2022-04-29 08:02:56 -05:00
rasterizer_canvas_gles3.h Merge pull request #60503 from clayjohn/OPENGL-3D 2022-04-28 19:56:16 +02:00
rasterizer_gles3.cpp Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures 2022-04-26 11:48:39 -07:00
rasterizer_gles3.h Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures 2022-04-26 11:48:39 -07:00
rasterizer_scene_gles3.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
rasterizer_scene_gles3.h Merge pull request #60503 from clayjohn/OPENGL-3D 2022-04-28 19:56:16 +02:00
rasterizer_storage_gles3.cpp Add `get_video_adapter_api_version()` to RenderingServer 2022-05-03 01:18:35 +02:00
rasterizer_storage_gles3.h [GL] Fix HTML5 builds. 2022-05-11 00:26:26 +02:00
shader_gles3.cpp Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures 2022-04-26 11:48:39 -07:00
shader_gles3.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
texture_loader_gles3.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
texture_loader_gles3.h Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00