.. |
SCsub
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
animation_data_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
animation_data_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
animation_player_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
animation_player_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
animation_tree_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
animation_tree_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
baked_light_baker.cpp
|
-Changed Godot exit to be clean.
|
2015-04-20 19:38:02 -03:00 |
baked_light_baker.h
|
-Much improvement to baked light baker
|
2014-10-27 22:54:32 -03:00 |
baked_light_baker_cmpxchg.cpp
|
Bug Fixes
|
2014-11-02 11:31:01 -03:00 |
baked_light_editor_plugin.cpp
|
Changed popup_centered by popup_centered_minsize in editor dialogs
|
2015-04-08 14:02:13 -03:00 |
baked_light_editor_plugin.h
|
-Much improvement to baked light baker
|
2014-10-27 22:54:32 -03:00 |
camera_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
camera_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
canvas_item_editor_plugin.cpp
|
-Changed Godot exit to be clean.
|
2015-04-20 19:38:02 -03:00 |
canvas_item_editor_plugin.h
|
-Changed Godot exit to be clean.
|
2015-04-20 19:38:02 -03:00 |
collision_polygon_2d_editor_plugin.cpp
|
Merge branch 'master' of https://github.com/not-surt/godot into snapping2
|
2015-03-23 08:19:20 +10:00 |
collision_polygon_2d_editor_plugin.h
|
Better 2D Snapping
|
2015-02-15 18:00:55 +10:00 |
collision_polygon_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
collision_polygon_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
control_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
control_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
cube_grid_theme_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
cube_grid_theme_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
item_list_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
item_list_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
light_occluder_2d_editor_plugin.cpp
|
Add iostream include to collada plugin and change to light occluder to use canvas item snap function.
|
2015-03-23 08:24:52 +10:00 |
light_occluder_2d_editor_plugin.h
|
support for 2D shadow casters
|
2015-03-02 00:54:43 -03:00 |
mesh_editor_plugin.cpp
|
Changed popup_centered by popup_centered_minsize in editor dialogs
|
2015-04-08 14:02:13 -03:00 |
mesh_editor_plugin.h
|
Bug Fixes
|
2014-11-02 11:31:01 -03:00 |
multimesh_editor_plugin.cpp
|
Merge pull request #1662 from TheHX/fix_plugins
|
2015-04-18 14:45:29 -03:00 |
multimesh_editor_plugin.h
|
Merge pull request #1662 from TheHX/fix_plugins
|
2015-04-18 14:45:29 -03:00 |
navigation_polygon_editor_plugin.cpp
|
Merge branch 'master' of https://github.com/not-surt/godot into snapping2
|
2015-03-23 08:19:20 +10:00 |
navigation_polygon_editor_plugin.h
|
Better 2D Snapping
|
2015-02-15 18:00:55 +10:00 |
particles_2d_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
particles_2d_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
particles_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
particles_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
path_2d_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
path_2d_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
path_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
path_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
polygon_2d_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
polygon_2d_editor_plugin.h
|
Better 2D Snapping
|
2015-02-15 18:00:55 +10:00 |
resource_preloader_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
resource_preloader_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
rich_text_editor_plugin.cpp
|
Merge pull request #1662 from TheHX/fix_plugins
|
2015-04-18 14:45:29 -03:00 |
rich_text_editor_plugin.h
|
Merge pull request #1662 from TheHX/fix_plugins
|
2015-04-18 14:45:29 -03:00 |
sample_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
sample_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
sample_library_editor_plugin.cpp
|
-Changed Godot exit to be clean.
|
2015-04-20 19:38:02 -03:00 |
sample_library_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
sample_player_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
sample_player_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
script_editor_plugin.cpp
|
fix crash in editor when using alt+arrows to indent, thanks adolson and romulox_x
|
2015-05-05 00:17:22 -03:00 |
script_editor_plugin.h
|
Proper support for code editor autosaving (disabled by default)
|
2015-05-04 23:32:40 -03:00 |
shader_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
shader_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
shader_graph_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
shader_graph_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
spatial_editor_plugin.cpp
|
-Changed Godot exit to be clean.
|
2015-04-20 19:38:02 -03:00 |
spatial_editor_plugin.h
|
-Changed Godot exit to be clean.
|
2015-04-20 19:38:02 -03:00 |
sprite_frames_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
sprite_frames_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
stream_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
stream_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
style_box_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
style_box_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
theme_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
theme_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
tile_map_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
tile_map_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
tile_set_editor_plugin.cpp
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
tile_set_editor_plugin.h
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |