94 lines
3.6 KiB
C++
94 lines
3.6 KiB
C++
/*************************************************************************/
|
|
/* baked_light_instance.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef BAKED_LIGHT_INSTANCE_H
|
|
#define BAKED_LIGHT_INSTANCE_H
|
|
|
|
#include "scene/3d/visual_instance.h"
|
|
#include "scene/resources/baked_light.h"
|
|
|
|
class BakedLightBaker;
|
|
|
|
class BakedLightInstance : public VisualInstance {
|
|
OBJ_TYPE(BakedLightInstance, VisualInstance);
|
|
|
|
Ref<BakedLight> baked_light;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
RID get_baked_light_instance() const;
|
|
|
|
void set_baked_light(const Ref<BakedLight> &baked_light);
|
|
Ref<BakedLight> get_baked_light() const;
|
|
|
|
virtual AABB get_aabb() const;
|
|
virtual DVector<Face3> get_faces(uint32_t p_usage_flags) const;
|
|
|
|
String get_configuration_warning() const;
|
|
|
|
BakedLightInstance();
|
|
};
|
|
|
|
class BakedLightSampler : public VisualInstance {
|
|
OBJ_TYPE(BakedLightSampler, VisualInstance);
|
|
|
|
public:
|
|
enum Param {
|
|
PARAM_RADIUS = VS::BAKED_LIGHT_SAMPLER_RADIUS,
|
|
PARAM_STRENGTH = VS::BAKED_LIGHT_SAMPLER_STRENGTH,
|
|
PARAM_ATTENUATION = VS::BAKED_LIGHT_SAMPLER_ATTENUATION,
|
|
PARAM_DETAIL_RATIO = VS::BAKED_LIGHT_SAMPLER_DETAIL_RATIO,
|
|
PARAM_MAX = VS::BAKED_LIGHT_SAMPLER_MAX
|
|
};
|
|
|
|
protected:
|
|
RID base;
|
|
float params[PARAM_MAX];
|
|
int resolution;
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual AABB get_aabb() const;
|
|
virtual DVector<Face3> get_faces(uint32_t p_usage_flags) const;
|
|
|
|
void set_param(Param p_param, float p_value);
|
|
float get_param(Param p_param) const;
|
|
|
|
void set_resolution(int p_resolution);
|
|
int get_resolution() const;
|
|
|
|
BakedLightSampler();
|
|
~BakedLightSampler();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(BakedLightSampler::Param);
|
|
|
|
#endif // BAKED_LIGHT_H
|