godot/scene
2023-11-01 10:29:59 +08:00
..
2d Fix invalid return from some more _get/_set 2023-10-27 21:26:13 +02:00
3d Change dropdown type filter to Texture2D in certain nodes 2023-10-28 17:39:47 +02:00
animation Remove AnimationMixer bindings only bound in the editor 2023-10-16 17:56:14 +02:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Display multiplayer authority ID in remote debugger 2023-10-22 14:23:15 +01:00
gui Fix activate_item_by_event infinite recursion crash 2023-11-01 10:29:59 +08:00
main Revert "Add a Disable 2D property to Viewport" 2023-10-27 14:45:59 +02:00
resources Merge pull request #84103 from QbieShay/qbe/fix-turbulence 2023-10-28 21:40:15 +02:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub