#!/usr/bin/env python
Import('env')
common_x11 = [
"context_gl_x11.cpp",
"crash_handler_x11.cpp",
"os_x11.cpp",
"key_mapping_x11.cpp",
"joystick_linux.cpp",
]
env.Program('#bin/godot', ['godot_x11.cpp'] + common_x11)