godot/platform/linuxbsd/wayland
Rémi Verschelde 13954fc33e
Merge pull request #87452 from bruvzg/native_menu
Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-06 13:16:52 +01:00
..
dynwrappers Add Wayland support 2024-01-30 16:44:47 +01:00
detect_prime_egl.cpp Add Wayland support 2024-01-30 16:44:47 +01:00
detect_prime_egl.h Add Wayland support 2024-01-30 16:44:47 +01:00
display_server_wayland.cpp Merge pull request #87452 from bruvzg/native_menu 2024-03-06 13:16:52 +01:00
display_server_wayland.h Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
egl_manager_wayland.cpp Add Wayland support 2024-01-30 16:44:47 +01:00
egl_manager_wayland.h Add Wayland support 2024-01-30 16:44:47 +01:00
key_mapping_xkb.cpp Add Wayland support 2024-01-30 16:44:47 +01:00
key_mapping_xkb.h Add Wayland support 2024-01-30 16:44:47 +01:00
rendering_context_driver_vulkan_wayland.cpp Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_wayland.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
SCsub Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
wayland_thread.cpp [Wayland] Fix tilt handling 2024-03-03 20:45:07 +01:00
wayland_thread.h [Wayland] Fix tilt handling 2024-03-03 20:45:07 +01:00