godot/scene
Robert Yevdokimov 13e82094ee Remove word duplicates in comments and strings, and fix casing and punctuation 2024-02-23 17:28:28 -05:00
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2d Remove word duplicates in comments and strings, and fix casing and punctuation 2024-02-23 17:28:28 -05:00
3d Merge pull request #88639 from dsnopek/xrserver-hand-tracker 2024-02-23 22:19:05 +01:00
animation Merge pull request #84906 from /fix-some-defvals 2024-02-23 11:29:22 +01:00
audio Merge pull request #87830 from KoBeWi/internalization_aka_i15n 2024-02-19 17:06:32 +01:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui Remove word duplicates in comments and strings, and fix casing and punctuation 2024-02-23 17:28:28 -05:00
main Fix some additional errors with 3D disabled 2024-02-23 20:58:56 +01:00
resources Remove word duplicates in comments and strings, and fix casing and punctuation 2024-02-23 17:28:28 -05:00
theme Merge pull request #84763 from KoBeWi/all-knowing_theme_editor 2024-02-13 17:23:07 +01:00
SCsub
property_list_helper.cpp Fix implementation of property_can_revert() in PropertyListHelper 2024-02-22 15:05:19 +01:00
property_list_helper.h Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00