godot/servers
DiogoASTeixeira 13e8b5ed8f Added UV and UV2 to shader function light() built-in 2018-12-19 20:22:52 +00:00
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arvr SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
audio Merge pull request #24324 from volzhs/access-mic 2018-12-14 08:57:22 +01:00
physics Disabled CollisionShape and CollisionShape2D are not processed now 2018-12-12 17:48:35 +03:00
physics_2d Disabled CollisionShape and CollisionShape2D are not processed now 2018-12-12 17:48:35 +03:00
visual Added UV and UV2 to shader function light() built-in 2018-12-19 20:22:52 +00:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
arvr_server.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
arvr_server.h Merge pull request #21982 from luzpaz/misc-typos 2018-09-13 10:59:00 +02:00
audio_server.cpp Merge pull request #24324 from volzhs/access-mic 2018-12-14 08:57:22 +01:00
audio_server.h Merge pull request #22910 from marcelofg55/nothreads_rec 2018-12-13 21:11:02 +01:00
physics_2d_server.cpp Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers 2018-11-07 17:51:27 -03:00
physics_2d_server.h -Make sure monitorable cant be flipped while flushing queries, fixes #17330 2018-11-16 08:49:26 -03:00
physics_server.cpp Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00
physics_server.h Added function to control 6DOF precision 2018-11-27 07:11:28 +01:00
register_server_types.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
register_server_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
server_wrap_mt_common.h add 3D textures 2018-07-30 12:20:27 +02:00
visual_server.cpp Adding option to re-orient our sky 2018-12-15 19:41:34 +11:00
visual_server.h Adding option to re-orient our sky 2018-12-15 19:41:34 +11:00