1426cd3b3a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". Backported from #70885.
700 lines
15 KiB
C++
700 lines
15 KiB
C++
/**************************************************************************/
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/* pool_vector.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef POOL_VECTOR_H
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#define POOL_VECTOR_H
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#include "core/os/memory.h"
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#include "core/os/mutex.h"
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#include "core/os/rw_lock.h"
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#include "core/pool_allocator.h"
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#include "core/safe_refcount.h"
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#include "core/ustring.h"
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struct MemoryPool {
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//avoid accessing these directly, must be public for template access
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static PoolAllocator *memory_pool;
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static uint8_t *pool_memory;
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static size_t *pool_size;
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struct Alloc {
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SafeRefCount refcount;
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SafeNumeric<uint32_t> lock;
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void *mem;
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PoolAllocator::ID pool_id;
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size_t size;
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Alloc *free_list;
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Alloc() :
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lock(0),
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mem(nullptr),
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pool_id(POOL_ALLOCATOR_INVALID_ID),
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size(0),
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free_list(nullptr) {
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}
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};
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static Alloc *allocs;
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static Alloc *free_list;
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static uint32_t alloc_count;
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static uint32_t allocs_used;
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static Mutex alloc_mutex;
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static size_t total_memory;
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static size_t max_memory;
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static void setup(uint32_t p_max_allocs = (1 << 16));
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static void cleanup();
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};
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template <class T>
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class PoolVector {
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MemoryPool::Alloc *alloc;
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void _copy_on_write() {
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if (!alloc) {
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return;
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}
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// ERR_FAIL_COND(alloc->lock>0); should not be illegal to lock this for copy on write, as it's a copy on write after all
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// Refcount should not be zero, otherwise it's a misuse of COW
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if (alloc->refcount.get() == 1) {
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return; //nothing to do
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}
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//must allocate something
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MemoryPool::alloc_mutex.lock();
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if (MemoryPool::allocs_used == MemoryPool::alloc_count) {
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MemoryPool::alloc_mutex.unlock();
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ERR_FAIL_MSG("All memory pool allocations are in use, can't COW.");
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}
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MemoryPool::Alloc *old_alloc = alloc;
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//take one from the free list
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alloc = MemoryPool::free_list;
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MemoryPool::free_list = alloc->free_list;
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//increment the used counter
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MemoryPool::allocs_used++;
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//copy the alloc data
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alloc->size = old_alloc->size;
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alloc->refcount.init();
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alloc->pool_id = POOL_ALLOCATOR_INVALID_ID;
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alloc->lock.set(0);
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#ifdef DEBUG_ENABLED
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MemoryPool::total_memory += alloc->size;
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if (MemoryPool::total_memory > MemoryPool::max_memory) {
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MemoryPool::max_memory = MemoryPool::total_memory;
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}
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#endif
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MemoryPool::alloc_mutex.unlock();
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if (MemoryPool::memory_pool) {
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} else {
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alloc->mem = memalloc(alloc->size);
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}
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{
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Write w;
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w._ref(alloc);
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Read r;
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r._ref(old_alloc);
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int cur_elements = alloc->size / sizeof(T);
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T *dst = (T *)w.ptr();
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const T *src = (const T *)r.ptr();
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for (int i = 0; i < cur_elements; i++) {
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memnew_placement(&dst[i], T(src[i]));
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}
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}
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if (old_alloc->refcount.unref()) {
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//this should never happen but..
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#ifdef DEBUG_ENABLED
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MemoryPool::alloc_mutex.lock();
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MemoryPool::total_memory -= old_alloc->size;
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MemoryPool::alloc_mutex.unlock();
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#endif
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{
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Write w;
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w._ref(old_alloc);
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int cur_elements = old_alloc->size / sizeof(T);
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T *elems = (T *)w.ptr();
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for (int i = 0; i < cur_elements; i++) {
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elems[i].~T();
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}
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}
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if (MemoryPool::memory_pool) {
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//resize memory pool
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//if none, create
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//if some resize
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} else {
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memfree(old_alloc->mem);
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old_alloc->mem = nullptr;
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old_alloc->size = 0;
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MemoryPool::alloc_mutex.lock();
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old_alloc->free_list = MemoryPool::free_list;
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MemoryPool::free_list = old_alloc;
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MemoryPool::allocs_used--;
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MemoryPool::alloc_mutex.unlock();
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}
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}
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}
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void _reference(const PoolVector &p_pool_vector) {
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if (alloc == p_pool_vector.alloc) {
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return;
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}
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_unreference();
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if (!p_pool_vector.alloc) {
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return;
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}
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if (p_pool_vector.alloc->refcount.ref()) {
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alloc = p_pool_vector.alloc;
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}
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}
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void _unreference() {
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if (!alloc) {
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return;
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}
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if (!alloc->refcount.unref()) {
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alloc = nullptr;
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return;
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}
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//must be disposed!
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{
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int cur_elements = alloc->size / sizeof(T);
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// Don't use write() here because it could otherwise provoke COW,
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// which is not desirable here because we are destroying the last reference anyways
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Write w;
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// Reference to still prevent other threads from touching the alloc
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w._ref(alloc);
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for (int i = 0; i < cur_elements; i++) {
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w[i].~T();
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}
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}
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#ifdef DEBUG_ENABLED
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MemoryPool::alloc_mutex.lock();
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MemoryPool::total_memory -= alloc->size;
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MemoryPool::alloc_mutex.unlock();
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#endif
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if (MemoryPool::memory_pool) {
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//resize memory pool
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//if none, create
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//if some resize
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} else {
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memfree(alloc->mem);
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alloc->mem = nullptr;
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alloc->size = 0;
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MemoryPool::alloc_mutex.lock();
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alloc->free_list = MemoryPool::free_list;
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MemoryPool::free_list = alloc;
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MemoryPool::allocs_used--;
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MemoryPool::alloc_mutex.unlock();
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}
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alloc = nullptr;
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}
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public:
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class Access {
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friend class PoolVector;
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protected:
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MemoryPool::Alloc *alloc;
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T *mem;
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_FORCE_INLINE_ void _ref(MemoryPool::Alloc *p_alloc) {
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alloc = p_alloc;
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if (alloc) {
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if (alloc->lock.increment() == 1) {
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if (MemoryPool::memory_pool) {
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//lock it and get mem
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}
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}
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mem = (T *)alloc->mem;
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}
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}
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_FORCE_INLINE_ void _unref() {
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if (alloc) {
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if (alloc->lock.decrement() == 0) {
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if (MemoryPool::memory_pool) {
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//put mem back
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}
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}
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mem = nullptr;
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alloc = nullptr;
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}
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}
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Access() {
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alloc = nullptr;
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mem = nullptr;
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}
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public:
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virtual ~Access() {
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_unref();
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}
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void release() {
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_unref();
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}
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};
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class Read : public Access {
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public:
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_FORCE_INLINE_ const T &operator[](int p_index) const { return this->mem[p_index]; }
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_FORCE_INLINE_ const T *ptr() const { return this->mem; }
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void operator=(const Read &p_read) {
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if (this->alloc == p_read.alloc) {
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return;
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}
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this->_unref();
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this->_ref(p_read.alloc);
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}
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Read(const Read &p_read) {
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this->_ref(p_read.alloc);
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}
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Read() {}
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};
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class Write : public Access {
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public:
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_FORCE_INLINE_ T &operator[](int p_index) const { return this->mem[p_index]; }
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_FORCE_INLINE_ T *ptr() const { return this->mem; }
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void operator=(const Write &p_read) {
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if (this->alloc == p_read.alloc) {
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return;
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}
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this->_unref();
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this->_ref(p_read.alloc);
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}
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Write(const Write &p_read) {
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this->_ref(p_read.alloc);
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}
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Write() {}
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};
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Read read() const {
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Read r;
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if (alloc) {
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r._ref(alloc);
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}
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return r;
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}
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Write write() {
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Write w;
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if (alloc) {
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_copy_on_write(); //make sure there is only one being accessed
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w._ref(alloc);
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}
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return w;
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}
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template <class MC>
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void fill_with(const MC &p_mc) {
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int c = p_mc.size();
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resize(c);
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Write w = write();
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int idx = 0;
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for (const typename MC::Element *E = p_mc.front(); E; E = E->next()) {
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w[idx++] = E->get();
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}
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}
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void remove(int p_index) {
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int s = size();
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ERR_FAIL_INDEX(p_index, s);
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Write w = write();
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for (int i = p_index; i < s - 1; i++) {
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w[i] = w[i + 1];
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};
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w = Write();
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resize(s - 1);
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}
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int find(const T &p_val, int p_from = 0) const {
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const int s = size();
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const Read r = read();
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if (p_from < 0) {
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return -1;
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}
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for (int i = p_from; i < s; i++) {
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if (r[i] == p_val) {
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return i;
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}
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}
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return -1;
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}
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int rfind(const T &p_val, int p_from = -1) const {
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const int s = size();
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const Read r = read();
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if (p_from < 0) {
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p_from = s + p_from;
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}
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if (p_from < 0 || p_from >= s) {
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p_from = s - 1;
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}
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for (int i = p_from; i >= 0; i--) {
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if (r[i] == p_val) {
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return i;
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}
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}
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return -1;
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}
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int count(const T &p_val) const {
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const int s = size();
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const Read r = read();
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int amount = 0;
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for (int i = 0; i < s; i++) {
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if (r[i] == p_val) {
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amount++;
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}
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}
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return amount;
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}
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bool has(const T &p_val) const {
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return find(p_val) != -1;
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}
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inline int size() const;
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inline bool empty() const;
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T get(int p_index) const;
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void set(int p_index, const T &p_val);
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void fill(const T &p_val);
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void push_back(const T &p_val);
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void append(const T &p_val) { push_back(p_val); }
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void append_array(const PoolVector<T> &p_arr) {
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int ds = p_arr.size();
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if (ds == 0) {
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return;
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}
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int bs = size();
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resize(bs + ds);
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Write w = write();
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Read r = p_arr.read();
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for (int i = 0; i < ds; i++) {
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w[bs + i] = r[i];
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}
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}
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PoolVector<T> subarray(int p_from, int p_to) {
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if (p_from < 0) {
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p_from = size() + p_from;
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}
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if (p_to < 0) {
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p_to = size() + p_to;
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}
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ERR_FAIL_INDEX_V(p_from, size(), PoolVector<T>());
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ERR_FAIL_INDEX_V(p_to, size(), PoolVector<T>());
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PoolVector<T> slice;
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int span = 1 + p_to - p_from;
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slice.resize(span);
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Read r = read();
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Write w = slice.write();
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for (int i = 0; i < span; ++i) {
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w[i] = r[p_from + i];
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}
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return slice;
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}
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Error insert(int p_pos, const T &p_val) {
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int s = size();
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ERR_FAIL_INDEX_V(p_pos, s + 1, ERR_INVALID_PARAMETER);
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resize(s + 1);
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{
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Write w = write();
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for (int i = s; i > p_pos; i--) {
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w[i] = w[i - 1];
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}
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w[p_pos] = p_val;
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}
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return OK;
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}
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String join(String delimiter) const {
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String rs = "";
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int s = size();
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Read r = read();
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for (int i = 0; i < s; i++) {
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rs += r[i] + delimiter;
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}
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rs.erase(rs.length() - delimiter.length(), delimiter.length());
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return rs;
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}
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bool is_locked() const { return alloc && alloc->lock.get() > 0; }
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inline T operator[](int p_index) const;
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Error resize(int p_size);
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Error clear() { return resize(0); }
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void invert();
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void sort();
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void operator=(const PoolVector &p_pool_vector) { _reference(p_pool_vector); }
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PoolVector() { alloc = nullptr; }
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PoolVector(const PoolVector &p_pool_vector) {
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alloc = nullptr;
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_reference(p_pool_vector);
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}
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~PoolVector() { _unreference(); }
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};
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template <class T>
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int PoolVector<T>::size() const {
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return alloc ? alloc->size / sizeof(T) : 0;
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}
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template <class T>
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bool PoolVector<T>::empty() const {
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return alloc ? alloc->size == 0 : true;
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}
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template <class T>
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T PoolVector<T>::get(int p_index) const {
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return operator[](p_index);
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}
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template <class T>
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void PoolVector<T>::set(int p_index, const T &p_val) {
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ERR_FAIL_INDEX(p_index, size());
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Write w = write();
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w[p_index] = p_val;
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}
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template <class T>
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void PoolVector<T>::fill(const T &p_val) {
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Write w = write();
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for (int i = 0; i < size(); i++) {
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w[i] = p_val;
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}
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}
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template <class T>
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void PoolVector<T>::push_back(const T &p_val) {
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resize(size() + 1);
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set(size() - 1, p_val);
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}
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template <class T>
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T PoolVector<T>::operator[](int p_index) const {
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CRASH_BAD_INDEX(p_index, size());
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Read r = read();
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return r[p_index];
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}
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template <class T>
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Error PoolVector<T>::resize(int p_size) {
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ERR_FAIL_COND_V_MSG(p_size < 0, ERR_INVALID_PARAMETER, "Size of PoolVector cannot be negative.");
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if (alloc == nullptr) {
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if (p_size == 0) {
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return OK; //nothing to do here
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}
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//must allocate something
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MemoryPool::alloc_mutex.lock();
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if (MemoryPool::allocs_used == MemoryPool::alloc_count) {
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|
MemoryPool::alloc_mutex.unlock();
|
|
ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "All memory pool allocations are in use.");
|
|
}
|
|
|
|
//take one from the free list
|
|
alloc = MemoryPool::free_list;
|
|
MemoryPool::free_list = alloc->free_list;
|
|
//increment the used counter
|
|
MemoryPool::allocs_used++;
|
|
|
|
//cleanup the alloc
|
|
alloc->size = 0;
|
|
alloc->refcount.init();
|
|
alloc->pool_id = POOL_ALLOCATOR_INVALID_ID;
|
|
MemoryPool::alloc_mutex.unlock();
|
|
|
|
} else {
|
|
ERR_FAIL_COND_V_MSG(alloc->lock.get() > 0, ERR_LOCKED, "Can't resize PoolVector if locked."); //can't resize if locked!
|
|
}
|
|
|
|
size_t new_size = sizeof(T) * p_size;
|
|
|
|
if (alloc->size == new_size) {
|
|
return OK; //nothing to do
|
|
}
|
|
|
|
if (p_size == 0) {
|
|
_unreference();
|
|
return OK;
|
|
}
|
|
|
|
_copy_on_write(); // make it unique
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
MemoryPool::alloc_mutex.lock();
|
|
MemoryPool::total_memory -= alloc->size;
|
|
MemoryPool::total_memory += new_size;
|
|
if (MemoryPool::total_memory > MemoryPool::max_memory) {
|
|
MemoryPool::max_memory = MemoryPool::total_memory;
|
|
}
|
|
MemoryPool::alloc_mutex.unlock();
|
|
#endif
|
|
|
|
int cur_elements = alloc->size / sizeof(T);
|
|
|
|
if (p_size > cur_elements) {
|
|
if (MemoryPool::memory_pool) {
|
|
//resize memory pool
|
|
//if none, create
|
|
//if some resize
|
|
} else {
|
|
if (alloc->size == 0) {
|
|
alloc->mem = memalloc(new_size);
|
|
} else {
|
|
alloc->mem = memrealloc(alloc->mem, new_size);
|
|
}
|
|
}
|
|
|
|
alloc->size = new_size;
|
|
|
|
Write w = write();
|
|
|
|
for (int i = cur_elements; i < p_size; i++) {
|
|
memnew_placement(&w[i], T);
|
|
}
|
|
|
|
} else {
|
|
{
|
|
Write w = write();
|
|
for (int i = p_size; i < cur_elements; i++) {
|
|
w[i].~T();
|
|
}
|
|
}
|
|
|
|
if (MemoryPool::memory_pool) {
|
|
//resize memory pool
|
|
//if none, create
|
|
//if some resize
|
|
} else {
|
|
if (new_size == 0) {
|
|
memfree(alloc->mem);
|
|
alloc->mem = nullptr;
|
|
alloc->size = 0;
|
|
|
|
MemoryPool::alloc_mutex.lock();
|
|
alloc->free_list = MemoryPool::free_list;
|
|
MemoryPool::free_list = alloc;
|
|
MemoryPool::allocs_used--;
|
|
MemoryPool::alloc_mutex.unlock();
|
|
|
|
} else {
|
|
alloc->mem = memrealloc(alloc->mem, new_size);
|
|
alloc->size = new_size;
|
|
}
|
|
}
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
template <class T>
|
|
void PoolVector<T>::invert() {
|
|
T temp;
|
|
Write w = write();
|
|
int s = size();
|
|
int half_s = s / 2;
|
|
|
|
for (int i = 0; i < half_s; i++) {
|
|
temp = w[i];
|
|
w[i] = w[s - i - 1];
|
|
w[s - i - 1] = temp;
|
|
}
|
|
}
|
|
|
|
template <class T>
|
|
void PoolVector<T>::sort() {
|
|
int len = size();
|
|
if (len == 0) {
|
|
return;
|
|
}
|
|
|
|
Write w = write();
|
|
SortArray<T> sorter;
|
|
sorter.sort(w.ptr(), len);
|
|
}
|
|
|
|
#endif // POOL_VECTOR_H
|