godot/thirdparty/README.md

6.7 KiB

Third party libraries

b2d_convexdecomp

certs

  • Upstream: ?

TODO.

fonts

  • Upstream: ?

TODO.

freetype

Files extracted from upstream source:

  • the src/ folder, stripped of the Jamfile files
  • the include/ folder
  • docs/{FTL.TXT,LICENSE.TXT}

glew

Files extracted from upstream source:

  • src/glew.c
  • include/GL/ as GL/
  • LICENSE.txt

jpeg-compressor

Files extracted from upstream source:

  • jpgd.{c,h}

libmpcdec

Files extracted from upstream source:

  • all .c and .h files in libmpcdec/
  • include/mpc as mpc/
  • COPYING from libmpcdec/

libogg

Files extracted from upstream source:

  • src/*.c
  • include/ogg/*.h in ogg/
  • COPYING

libpng

Files extracted from upstream source:

  • all .c and .h files of the main directory, except from example.c and pngtest.c
  • the arm/ folder
  • scripts/pnglibconf.h.prebuilt as pnglibconf.h

libvorbis

Files extracted from upstream source:

  • src/* except from: lookups.pl, Makefile.*
  • include/vorbis/*.h as vorbis/
  • COPYING

libwebp

Files extracted from upstream source:

  • src/* except from: .am, .rc and .in files
  • AUTHORS, COPYING, PATENTS

Important: The files utils/bit_reader_utils.{c,h} have Godot-made changes to ensure they build for Javascript/HTML5. Those changes are marked with // -- GODOT -- comments.

minizip

Files extracted from the upstream source:

  • contrib/minizip/{crypt.h,ioapi.{c,h},zip.{c,h},unzip.{c,h}}

Important: Some files have Godot-made changes for use in core/io. TODO: Properly sync with version 1.2.4 and document changes.

misc

Collection of single-file libraries used in Godot components.

core

modules

scene

openssl

Files extracted from the upstream source:

  • Our openssl/: contains the headers installed in /usr/include/openssl; gather them in the source tarball with make links and cp -f include/openssl/*.h ../openssl/openssl/
  • Our crypto/: copy of upstream crypto/, with some cleanup (see below).
  • Our ssl/: copy of upstream ssl/, with some cleanup (see below).
  • Cleanup:
    find \( -name "Makefile" -o -name "*.S" -o -name "*.bat" -o -name "*.bc" \
      -o -name "*.com" -o -name "*.cnf" -o -name "*.ec" -o -name "*.fre" \
      -o -name "*.gcc" -o -name "*.in" -o -name "*.lnx" -o -name "*.m4" \
      -o -name "*.pl" -o -name "*.pod" -o -name "*.s" -o -name "*.sh" \
      -o -name "*.sol" -o -name "*test*" \) -delete
    cd openssl; for file in *.h; do find ../{crypto,ssl} -name "$file" -delete; done
    
    For the rest check the git status and decide.
  • e_os.h
  • Apply the Godot-specific patches in the patches/ folder.

opus

Files extracted from upstream source:

  • all .c and .h files in src/ (both opus and opusfile), except opus_demo.c
  • all .h files in include/ (both opus and opusfile) as opus/
  • celt/ and silk/ subfolders
  • COPYING

pvrtccompressor

Files extracted from upstream source:

  • all .cpp and .h files apart from main.cpp
  • LICENSE.TXT

rg-etc1

Files extracted from upstream source:

  • rg_etc1.{cpp,h}

rtaudio

Files extracted from upstream source:

  • RtAudio.{cpp,h}

speex

squish

Files extracted from upstream source:

  • all .cpp, .h and .inl files

8311a78... squish: Move to a module and split thirdparty lib

theora

Files extracted from upstream source:

  • all .c, .h in lib/
  • all .h files in include/theora/ as theora/
  • COPYING and LICENSE

zlib

Files extracted from upstream source:

  • all .c and .h files