godot/platform/android/java
Fredia Huya-Kouadio fe9f0758db Expose GodotPlugin's utility methods used for registration and signal emitting.
This enables creation and use of a plugin like class by composition rather than inheritance.
2021-02-15 15:55:59 -08:00
..
app Improve the logic to compile for Android by automatically detecting and setting up the Android NDK if needed. 2021-01-05 15:07:17 -08:00
gradle/wrapper Update the gradle plugins 2020-10-28 23:59:33 -07:00
lib Expose GodotPlugin's utility methods used for registration and signal emitting. 2021-02-15 15:55:59 -08:00
nativeSrcsConfigs Improve the logic to compile for Android by automatically detecting and setting up the Android NDK if needed. 2021-01-05 15:07:17 -08:00
build.gradle Update the logic to query for the 'scons' command executable path. 2020-11-14 14:36:53 -08:00
gradle.properties Update the gradle plugins 2020-10-28 23:59:33 -07:00
gradlew Fix lint error/warning while building android template 2018-12-18 17:26:33 +09:00
gradlew.bat Git: Explicitly list binary files as such to avoid EOL change 2019-05-25 10:43:48 +02:00
settings.gradle Add a separate `nativeSrcsConfigs` module to handle Android Studio constraints for native code editor support. 2020-10-29 00:01:14 -07:00