godot/thirdparty/wslay/patches/msvcfix.diff
Rémi Verschelde 5c6e39b2a6
wslay: Sync with upstream 45d22583b
45d22583b4

Mostly style changes, a couple new methods and fixes.
Tweak file structure a bit.

(cherry picked from commit a706ef3272)
2021-11-20 11:50:59 +01:00

19 lines
552 B
Diff

diff --git a/thirdparty/wslay/includes/wslay/wslay.h b/thirdparty/wslay/includes/wslay/wslay.h
index 77a4e8253f..ac6873613f 100644
--- a/thirdparty/wslay/includes/wslay/wslay.h
+++ b/thirdparty/wslay/includes/wslay/wslay.h
@@ -33,6 +33,13 @@ extern "C" {
#include <stdlib.h>
#include <sys/types.h>
+/* GODOT ADDITTION */
+#if defined(_MSC_VER)
+#include <BaseTsd.h>
+typedef SSIZE_T ssize_t;
+#endif
+/* GODOT END */
+
/*
* wslay/wslayver.h is generated from wslay/wslayver.h.in by
* configure. The projects which do not use autotools can set