godot/demos/2d/lights_shadows/engine.cfg

17 lines
197 B
INI

[application]
name="2D Lighting"
main_scene="res://light_shadows.scn"
icon="res://icon.png"
[display]
stretch_mode="2d"
width=800
height=600
stretch_aspect="keep"
[rasterizer]
shadow_filter=2