godot/scene
Paulb23 afbc9d550f Improved breakpoint marker position, and scales with font size
(cherry picked from commit d66b034bd1)
2016-06-25 00:22:36 +02:00
..
2d Fix indentation issues in last commits 2016-06-25 00:19:27 +02:00
3d classref: Fixed return types in Area and Area2D (#4635) 2016-05-12 19:35:41 +02:00
animation Fixed animation player auto-queue duplication and undo/redo 2016-05-12 08:58:39 +02:00
audio tiny fix to loop restart (#4358) 2016-04-27 08:50:28 +02:00
gui Improved breakpoint marker position, and scales with font size 2016-06-25 00:22:36 +02:00
io
main Fix indentation issues in last commits 2016-06-25 00:19:27 +02:00
resources Fixed caret color not changing though properties 2016-06-04 22:20:02 +02:00
SCsub
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes 2016-04-06 18:49:51 +02:00
scene_string_names.h Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes 2016-04-06 18:49:51 +02:00