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14a7e0abb3
godot
/
servers
/
rendering
/
renderer_rd
/
shaders
/
forward_clustered
History
BlueCube3310
a89f4fa5a9
LightmapGI: Pack L1 SH coefficients for directional lightmaps
2024-09-05 22:46:58 +02:00
..
best_fit_normal.glsl
Use best fit normals for storing screen space normals
2023-12-21 14:41:29 -07:00
scene_forward_clustered_inc.glsl
LightmapGI: Fix shader data alignment after
#89919
2024-08-21 21:37:13 +02:00
scene_forward_clustered.glsl
LightmapGI: Pack L1 SH coefficients for directional lightmaps
2024-09-05 22:46:58 +02:00
SCsub
Make dependencies with shader includes in subfolders
2022-09-26 12:29:19 +10:00