godot/doc/classes/SplitContainer.xml

92 lines
2.8 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="SplitContainer" inherits="Container" category="Core" version="3.0.alpha.custom_build">
<brief_description>
Container for splitting and adjusting.
</brief_description>
<description>
Container for splitting two controls vertically or horizontally, with a grabber that allows adjusting the split offset or ratio.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_dragger_visibility" qualifiers="const">
<return type="int" enum="SplitContainer.DraggerVisibility">
</return>
<description>
Return visibility of the split dragger (one of [DRAGGER_VISIBLE], [DRAGGER_HIDDEN] or [DRAGGER_HIDDEN_COLLAPSED]).
</description>
</method>
<method name="get_split_offset" qualifiers="const">
<return type="int">
</return>
<description>
Return the split offset.
</description>
</method>
<method name="is_collapsed" qualifiers="const">
<return type="bool">
</return>
<description>
Return true if the split is collapsed.
</description>
</method>
<method name="set_collapsed">
<return type="void">
</return>
<argument index="0" name="collapsed" type="bool">
</argument>
<description>
Set if the split must be collapsed.
</description>
</method>
<method name="set_dragger_visibility">
<return type="void">
</return>
<argument index="0" name="mode" type="int" enum="SplitContainer.DraggerVisibility">
</argument>
<description>
Set visibility of the split dragger ([i]mode[/i] must be one of [DRAGGER_VISIBLE], [DRAGGER_HIDDEN] or [DRAGGER_HIDDEN_COLLAPSED]).
</description>
</method>
<method name="set_split_offset">
<return type="void">
</return>
<argument index="0" name="offset" type="int">
</argument>
<description>
Set the split offset.
</description>
</method>
</methods>
<members>
<member name="collapsed" type="bool" setter="set_collapsed" getter="is_collapsed">
</member>
<member name="dragger_visibility" type="int" setter="set_dragger_visibility" getter="get_dragger_visibility" enum="SplitContainer.DraggerVisibility">
</member>
<member name="split_offset" type="int" setter="set_split_offset" getter="get_split_offset">
</member>
</members>
<signals>
<signal name="dragged">
<argument index="0" name="offset" type="int">
</argument>
<description>
Emitted when the dragger is dragged by user.
</description>
</signal>
</signals>
<constants>
<constant name="DRAGGER_VISIBLE" value="0">
The split dragger is visible.
</constant>
<constant name="DRAGGER_HIDDEN" value="1">
The split dragger is invisible.
</constant>
<constant name="DRAGGER_HIDDEN_COLLAPSED" value="2">
The split dragger is invisible and collapsed.
</constant>
</constants>
</class>